The Real Difference Between VR Training & VR Education

In today’s business environment, employee development is more important than ever, and Virtual Reality (VR) has become a powerful tool for training and educating employees. The terms “VR Training” and “VR Education” are similar and are often used interchangeably. There is certainly some overlap, but they are not the same thing.

So, what’s the difference between the two?

VR Training focuses on more of the “What.” What specific task needs to be accomplished? Oftentimes, these are hard skills, like how to repair a piece of assembly line equipment.

VR Education is more focused on the “Why.” Why is a general concept important? This type of learning is more foundational and soft skills-focused, often in areas like leadership development.

A Quick Comparison

VR Training:

    • Teaches a specific task
    • Can be separated into steps
    • Does not vary between employees of the same position
  • Is administered short-term

VR Education:

    • Teaches abstract and critical thinking skills
    • Does not rely on specific knowledge
    • May require different approaches for each employee
  • Requires a long-term commitment
vr education

Mobile VR is perfect for employee learning in many environments


More and more industries are using computer simulation to train their workforce. We’ve already detailed how top retailers use VR to train employees in a previous blog post, but industrial markets are well-suited for VR training as well.

Foundry 45’s pump trainer simulation illustrates how an employee is trained on specific, chronological tasks to properly disassemble and reassemble a pump. By following a clear sequence of directions in an immersive space, employees can familiarize themselves with the equipment without potentially harming themselves or damaging equipment.


Users benefit from VR Training without the risks involved with training in the field


To enhance corporate culture, increase worker productivity, and establish the best social and ethical business practices, more global organizations are turning to VR to better prepare employees for a range of training practices.

Today’s research suggests that the environment in which we learn greatly affects the impact of our education. Immersive 360 videos and VR experiences allow training managers to tailor educational experiences to their exact organizational needs. These experiences can then be reproduced for scores of employees.

Foundry 45’s The Weather Company experience is a great example of this. The first half of the experience is an educational overview of the most important aspects of The Weather Channel’s new mobile app. The second half is a gamified element that makes the learning stick. Employees leave the experience ready to explain the app’s updates to anyone outside the team.


VR Education explains The Weather Company’s new mobile app


It’s no surprise that employees at every level can benefit from training to better perform their duties, and from education to develop a common mindset throughout an organization. It’s now up to innovative companies to use new technology like VR to help provide team members with the skills they need to grow.

Find Value in VR Training your Workforce

As mentioned in the first of our VR Training blog posts a few weeks back, major brands like KFC, WalMart, and Volkswagen have already begun integrating VR into their employee training programs. While virtual reality experiences can prove extremely versatile and of course – COOL, convincing the C-level that VR is worth the investment is another story.

Sure, there’s value in offering your employees an interesting, virtual experience because of the sheer “chatter-factor” alone. That isn’t going to convince anyone that VR training is the better route, though, unless you can deliver a true reduction in costs and processes. Most training managers also need to show that there will be a recognizable increase in performance and on-boarding for new staff.

At Foundry 45, we have helped global organizations streamline their corporate training programs using mixed reality applications. In skilled trade industries such as welding, plumbing, security, and equipment repair, the value that VR training provides goes far beyond reducing travel costs due to shipping employees around the world. It can also mean that money doesn’t have to be spent on materials to practice on and it allows trainees to repeat work tasks as much as they need to, which means eliminating a lot of costly mistakes on the job site.

Foundry 45 VR Training Demonstration

Below are a few reasons how VR can complement or entirely replace your existing training program:

  1. Your trainees can learn process sequences inside a virtual environment that is true-to-scale and representative of their actual workplace which helps speed up the learning process;
  2. VR training is a cost-saving measure that reduces employee downtime, travel costs, and equipment depreciation;
  3. Management can review VR experiences and test results through automated reports that help position employees for future growth;
  4. VR training can reduce the risk of on-site training accidents, especially when learning how to operate hazardous machinery;
  5. Learning with VR is memorable and fun. Employees are more likely to retain information if organizations provide quality education while on the job site.

If some or all of these points above resonate with you, the next step would be to imagine exactly what type of VR-enabled training most suits your business needs. Integrating VR training into your program can be extremely powerful and save your organization time and money, while improving overall employee productivity by leveraging an engaging and powerful set of new tools.

Be sure to check back for our next post on VR Training in the next few weeks. Our team has years of experience working with organizations that have elevated their operations using VR and AR. From content strategy to distribution of immersive experiences, Foundry 45 provides the viewing solutions for various levels of experiences ranging from easily distributable cardboard to room-scale, interactive VR training environments.


Foundry 45 is The Business VR Leader. We create immersive Virtual Reality (VR) experiences for mobile platforms including HTC Vive, Oculus Rift, Samsung Gear VR, iOS Cardboard Headsets, Android Cardboard Headsets. Foundry 45 helps businesses step into their brand story by using dynamic 360-degree video and VR app creation. Our marketing and recruiting approach captures customer experience desires and emphasize product value. We also partner with existing video production studios, advertising agencies, and other content creators to serve as their VR technical consultants and developer shop.

To learn more about Foundry 45, visit us at

For Immersive VR inquiries, contact Managing Partner:

Dave Beck,

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